>-Fever goblin (red goblin) It always runs and does not attack, has ability to move several blocks at once, can activate invisibility and drops acid. Each time it takes damage it drops small 1-3HP health drops and when it dies has chance to drop gold/gem.
>-Stone Golem. very very rare but appears when mining normal rock, once killed has chance to drop scroll/potion
>-Werewolf. starts out as humanoid and has weak HP, all other enemies will attack him and then he transforms into wolfman and has high HP/Attack. if killed in human form drops scroll/potion. If killed in wolfman form only has rare chance to drop minor mana. the idea being you speed kill him in human form or use him to attack other monsters as wolfman.
>-Plague Lich. Diseased undead, only does low damage, once killed it resurrects within 1 turn, it will always resurrect unless cured. The idea being the player has to either teleport/run away or use an antidote on the Plague Lich. the antidote kills it, and then it drops 2potions.
PS please NO jelly blocks! they are such a lame monster, i dont know why Anime games are obsessed with them.